Bats in the attic
Rexel » Devlog
I got freaking bats to work! I'm currently learning Unity and making a bat enemy type that could swarm the player was my latest challenge to myself.
I wanted the bat to have these properties:
- Hang upside down from ceiling as initial state
- "Wake up" and chase the player when the player gets within a certain radius
- Start flying around in a large arc if the line of sight to the player is broken (so that the bat can navigate around obstacles)
- Also fly in circles if the player goes outside of attack range (making the behavior seem more erratic as bats are swooping every which way)
Currently it's a pretty basic implementation, but I'm very happy with the results, especially as this is my very first game.
I'd love to hear what you think about the gameplay. I did aim to make it difficult yet enjoyable. Perhaps giving the player more lives or even infinite lives would help.
Game is playable in the browser here.
Anyways, I think I've done about as much as I want to for this particular game demo, and want to move on to bigger and better things. :)
Files
swarm-of-bats.mp4 6.1 MB
Jan 25, 2022
Get Rexel
Rexel
A fast-paced 2D Platformer demo with tight, responsive controls
Status | Prototype |
Author | donjuanjavier |
Genre | Platformer |
Tags | 2D, Fast-Paced, Short, Unity |
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